4/30/2023 0 Comments One step from eden music![]() Those choices come from the game’s deck building, where hundreds of spells and artifacts are draftable at random from won battles, rescued hostages, shops, and level-ups. It’s a very quick game, defined by split decisions and actions laid in place by choices made between fights. You simply pick a branching route in each of the game’s stages and go from bout to bout, slinging spells and dodging increasingly myriad attacks as best you can. While at a passing glance the game might bring Mega Man Battle Network to mind (and it definitely is an inspiration), One Step From Eden does things its own way, being composed almost exclusively of combat portions rather than any semblance of exploration. You’re dropped into the game with minimal instruction, but learning the ins and outs and building up my capabilities became a big part of the appeal that drove me to pour nearly 2nd the 0 hours into the game since release. Nothing much in the way of story was provided once I took control of lead character Saffron, who (along with a similar cast of bosses/playable characters) are making their way through a war-torn world to try and reach a literal and figurative Eden. ![]() I’m happy to report my early 2020 addiction has arrived, and it’s the fast-paced, grid-based deck building of One Step From Eden. Games like Wargroove, Into the Breach, and The Messenger - all of which I’ve gushed over multiple times in the past. It feels like every year of the system’s life there are a couple of indies that manage to stand out and become my Switch obsession for a time.
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